A3E is excited to be back LIVE and at the NAMM Show 2023! A3E + ARAS will once again be providing their forward thinking educational programming examining the evolutionary process and the Future of Music + Entertainment Technology™.

New Sessions, Speakers, Panelists, and Moderators are being added daily. Please check back for updates.

Friday, April 14, 2023; 12:00PM – 1:00PM Pacific Time; Anaheim Convention Center; Level 2, Room TBA

A3E Opening Session/Keynote

A3E Music + Technology Session

A3E Music Entertainment Technology
A3E Music Entertainment Technology

A3E | The Future of Music + Entertainment Technology | A3E

A3E Opening Session/Keynote information TBA. Please come back for updates!

Friday, April 14, 2023; 1:00PM – 2:00PM Pacific Time; Anaheim Convention Center; Level 2, Room 204C

The Future of Next-Generation Plugins, With Today’s Top Engineers

As the boundaries of creativity are constantly evolving, so are the tools that enable and enhance that creativity, including Digital Audio Workstations (DAWs) and Virtual Studio Technology (VST) plugins. These tools, along with advances in software, hardware, and artificial intelligence, are providing artists with capabilities and flexibility unimaginable just a few years ago. Join A3E and this amazing panel of top engineers to discuss and explore next generation plugins and learn new techniques that are expressing the artists’ true creativity and taking their fans into those sounds and emotions.

A3E Music Entertainment Technology
A3E Music Entertainment Technology

Rob Christie | Director of Republic Studios | Universal Music Group

Bio to follow…

A3E Music Entertainment Technology
A3E Music Entertainment Technology

Tommy Brown | Engineer | Republic Records Studios

Ariana Grande, John Legend, Justin Bieber, multiple Grammys

A3E Music Entertainment Technology
A3E Music Entertainment Technology

Shin Kamiyama | Engineer | Republic Records Studios

The Weeknd, Kanye, Grammy winner

A3E Music Entertainment Technology
A3E Music Entertainment Technology

Ken “Duro” Ifill | Engineer | Republic Records Studios

Jay Z, Alicia Keys, Usher, Pop Smoke, J-Lo, multiple Grammy wins

A3E Music Entertainment Technology
A3E Music Entertainment Technology

Sean Phelan | Engineer | Republic Records Studios

Lizzo, Mary J Blige, The Jonas Brothers, CeeLo, multiple Grammy wins

A3E Music Entertainment Technology
A3E Music Entertainment Technology

Aubry “Big Juice” Delaine | Engineer | Republic Records Studios

Nicki Minaj, Lil Wayne, Ariana Grande, Rihanna, Usher, Chris Brown, Ciara, David Guetta, Migos

Friday, April 14, 2023; 3:00PM – 4:00PM Pacific Time; Anaheim Convention Center; Level 2, Room 204C

VR/AR/XR for Interactive Media: Meeting Your Fans Wherever They Are

Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (MR), or Extended Reality (XR) have been a topic of discussion in the music and entertainment industry for nearly a decade. With the Metaverse becoming XR’s envisioned enabler and delivery platform, how close are we to creating great, easy-to-use content that will drive widespread adoption and use of VR, AR, and XR? Meet and listen to this A3E panel of experts and visionaries who are leading the way in helping establish an even richer ecosystem of apps and technologies that will further set the stage for a digital future with AR, VR, MR, and XR experiences in music, gaming, and video.

A3E Music Entertainment Technology
A3E Music Entertainment Technology

Askia Underwood | Certified Metaverse Expert | Miroma Project Factory

Askia Underwood is the first-ever U.S. Business Director of award-winning, globe spanning Miroma Project Factory (MPF). Askia brings more than 17 years of experience in strategic digital campaign planning, development and execution to MPF. Her expertise in digital strategy and content monetization lends to campaigns designed to motivate consumers to take action online.

A Certified Metaverse Expert, Askia’s focus includes innovating at the intersection of where multicultural shoppers connect, consider, and purchase online, along with the development of advanced format immersive, experiential, digital content, products and brand experiences.

Her past work includes migrating more than twenty-five million dollars from traditional advertising mediums to higher-performing digital, social, and search platforms working with clients in the consumer, automotive, retail, sports, pet product, beauty and non-profit categories. Priding herself on actively driving consumer behavior, Askia is often tapped to curate experiential brand moments which motivate consumers to act (watch, share, buy or donate) online.

A3E Music Entertainment Technology

David Cortes | Lead Audio Software Engineer | Magic Leap 2

I am a Software Engineer mostly focused in Audio, Music, Multimedia and Videogames.

I consider myself a “Problem Solver” in all aspects of the development process from aligning a 3D text on top of a rotating volume, creating some Audio plugins, integrating two pieces of software, creating a little Unity game to test 3D audio or orchestrating a music piece.

My knowledge base and experience include Audio (VST/AU/AAX), JUCE, Graphics, programming games (Unity), multimedia, C++/C#, WPF, Python, Windows (MFC, COM, .NET, etc), music and mobile Apps (iOS, Android)

My main focus on the Magic Leap Audio Algorithms team, is to lead the development efforts for all audio plugins, Unity, Unreal, WWise, Juce (VST, …), as well as the development of demos and PoC as needed for our XR 3D audio technologies

A3E Music Entertainment Technology
A3E Music Entertainment Technology

Mike Butera, Ph.D. | Founder & CEO | Minibeats

Mike Butera is the founder and CEO of Minibeats and Artiphon, companies reimagining musical instruments as smart devices and social apps. Mike holds a PhD in Sound Studies, and his research focuses on the phenomenology of music technologies and possible futures of augmented creativity.

Friday, April 14, 2023; 4:00PM – 5:00PM Pacific Time; Anaheim Convention Center; Level 2, Room 204C

MIDI 2.0 : What Developers Need to Know About Free Tools for Developing MIDI 2.0 Products and Apps

Members of the MIDI 2.0 working group will talk about recent changes to the core MIDI 2.0 specifications, the MIDI 2.0 API on Apple, Google, Linux and Microsoft operating systems and explain the tools that the MIDI Association is providing to all developers to help making MIDI 2.0 devices easier.

A3E Music Entertainment Technology
A3E Music Entertainment Technology

Pete Brown | Microsoft Software Engineer / MIDI Association Executive Board Chair | Microsoft

Principal Software Engineer in the Windows + Devices org at Microsoft. We’re working to make Windows better for everyone.

Primary focus is on Windows all up, with outreach to all client developers, but with a love for musician and other creative scenarios and MIDI.

2021 / 2022 MIDI Association Executive Board member. https://midi.org

In my spare time, I enjoy building in my woodworking workshop, working with CNC mills/routers and 3d printers, building synthesizer modules, messing around with technology and electronics, and writing code. Oh, and raising my two children with my wife, of course.

Originally from Massachusetts, I live with my wife and two children near Annapolis, MD.

A3E Music Entertainment Technology
A3E Music Entertainment Technology

Torrey Walker | Senior Pro Audio Frameworks Engineer and MIDI Technology Professional | Apple

Senior audio and MIDI framework software engineer who has built his career around simplifying the process of recording, producing, and performing music.

Responsibilities include the Core Audio AudioToolbox, CoreMIDI framework and associated MIDI drivers for all supported platforms, and additional digital audio technologies.

Passions are 1) bridging existing music and audio technologies in exciting and easy to use ways and 2) creating new technologies that respect/simplify/drive modern production techniques.

A3E Music Entertainment Technology
A3E Music Entertainment Technology

Mike Kent | Chief Strategy Officer | AmeNote Inc.

Mike is a world leader in technology for musical instruments and audio/video. Mike is the Chair of the MIDI 2.0 Working Group of MIDI Association and Chair of the MIDI Working Group of USB Implementers Forum. Mike filled international roles for Roland R&D for over 20 years, in product development, business development, while managing strategic relationships and technology licensing. Mike has consulted to Yamaha, Apple, Roland, Musescore, Shure, Artiphon, and Analog Devices. Mike contributed audio processing technology design for NASA’s Ames Research Center. Mike is a Member of the Program Advisory Committee for BS in Computer Science & Digital Audio and BA in Music & Sound Design at DigiPen Institute of Technology.

A3E Music Entertainment Technology
A3E Music Entertainment Technology

Florian Bomers | Founder, Software Architect | Bome Software

Florian Bomers is a software architect in the field of MIDI and audio products.

He is the founder of Bome Software, for which he created a suite of MIDI routing and translation software and hardware. The Bome Network application allows seamless MIDI networking and routing across Windows, MacOS, Linux, Raspberry Pi, iOS, and BomeBox devices (Android coming soon).

In the MIDI Association, Florian is the chair of the Transport Working Group, currently working on a MIDI 2.0 network standard. He is also a member of the Technical Standards Board of the MIDI Association.

Friday, April 14, 2023; 5:00PM – 6:00PM Pacific Time; Anaheim Convention Center; Level 2, Room 204C

MIDI 2.0 : What Musicians Need to Know About MIDI 2.0

It’s been two years since core MIDI 2.0 specs were adopted. Since that time the MIDI Association has been prototyping MIDI 2.0 and developing new specifications. In this session, there will be an introduction of the new MIDI 2.0 products at the April NAMM show and an overview of what new MIDI specifications will mean to musicians including MPE, Orchestral Articulation and Piano Profiles, Get and Set Device state, SMF2 MIDI Clip Files and much, much more.
A3E Music Entertainment Technology
A3E Music Entertainment Technology

Athan Billias | President | The MIDI Association

Career Highlights

• Product Planning manager in Tokyo, Japan for the largest selling synthesizer of all time – the Korg M1.
• Licensed IVL Virtual Vocals to 9 of 11 companies in the Japanese network karaoke market including Daichi Kosho/Yamaha, GigaNetworks, Ricoh, Sega, Taito and Xing/Brother.
• Marketing and Sound Design Manager for the Yamaha Motif synthesizers in the US.
• As Director of Marketing for the Pro Audio and Combo Division planned and implemented the Trainer/Merchandiser program at Yamaha Corporation of America (YCA).
• Lead the Steinberg software team in the US for the first three years after Yamaha acquired Steinberg in 2005.
• In 2014, implemented the Qualtrics Voice of Customer program at YCA.
• In 2018, selected and implemented a best in class digital marketing stack that creates individualized profiles for every YCA customer and then delivers personalized messaging across multiple touchpoints to guide customers through their unique customer journey.

Specialties: Product Planning for digital musical instruments and software. Digital marketing. Fluency in Japanese and working with Japanese companies, expertise in licensing contracts and third party relations

A3E Music Entertainment Technology
A3E Music Entertainment Technology

Moldover | Artist, Musician, Instrument Designer | Moldover

Moldover is a professional musician, artist, and inventor of musical instruments. He is best known for coining the term controllerism and supporting its adoption with a diverse body of work including live performances, eclectic compositions, educational videos, and the creation of totally new kinds of electronic instruments. As an innovator, educator, and devout lover of all things creative, Moldover’s goal is to share inspiration and to bridge the gap between traditional musicianship and modern music cultures.

A3E Music Entertainment Technology
A3E Music Entertainment Technology

Brett Porter | Lead Software Engineer | Artiphon, Inc.

Brett g Porter is a software developer and engineering manager with 3 decades of experience in the pro audio/music instrument industry; currently Lead Software Engineer at Artiphon, he leads the team that develops companion applications for the company’s family of instruments. Previously, he developed or led the development of projects for companies like Roland, Cakewalk, Universal Audio, Massenburg DesignWorks, and Audionamix. He’s been a member of several MIDI Manufacturers Association Working Groups focusing on the development of MIDI 2.0, and has served as a member of its Executive Board since 2021. He holds degrees in composition and electronic/computer music from the University of Miami’s Frost School of Music.

A3E Music Entertainment Technology

Craig Anderton | President | Craig D Anderton Inc.

Musician/author Craig Anderton is an internationally recognized authority on music and technology. His onstage career spans from the 60s with the group Mandrake, through the 2000s with electronic groups Air Liquide and Rei$$dorf Force, to the “power duo” EV2 with Public Enemy’s Brian Hardgroove, and EDM solo performances. He has worked on 20 major label recordings and mastered hundreds of tracks, authored over 50 books, toured, played Carnegie Hall, worked as a studio musician in the 70s, and written over a thousand articles. He is a former President of The MIDI Association, and holds two patents related to audio technology.

Craig has lectured on technology and the arts in 38 states, 10 countries, and three languages. Visit his Sound, Studio, and Stage forum on musicplayer.com, the craiganderton.org educational site with over 200 free articles, and youtube.com/thecraiganderton for music and instructional videos.

Saturday, April 15, 2023; 11:00AM – 12:00PM Pacific Time; Anaheim Convention Center; Level 2, Room 204C

Revolutionizing Sound with Immersive Audio and AI

Artists are constantly searching for new mediums to express their creativity; looking to push boundaries and charge into new frontiers. Creativity should not be limited by the tools available to help bring their vision to life. Artists want to elevate their art by bringing a vibrancy to their vision – why should audio be any different?

This panel will focus on how visionary artists, composers and companies are evolving digital sound experiences for audiences. We will focus on revolutionary changes in audio technology and the next advancement of audio design by reinventing what is possible and accessible to all creatives including AI or generative music.

Join us to explore the future of sound and the powerful audio tools that are breaking audio design barriers and principles. Hear how our panelists are revolutionizing experiences that translate into art for your ears.

A3E Music Entertainment Technology

Jacqueline Bošnjak | CEO & Co-Founder | Mach1

Mach1 is a sound technology company focused on spatial audio that Bošnjak co-founded with composer, sound designer and inventor Dražen Bošnjak. Together the Bošnjak’s appeared on Advertising Age’s Creativity50 featuring the most influential creative figures for their contributions to the field of spatial audio. Mach1 is a recipient of the Lumiere Technology award from Hollywood’s Advanced Imaging Society for advancing high quality spatial audio production on immersive production. Bošnjak is known for producing high-profile VR titles, including 20TH Century Fox’s The MartianVR, AlienVR, Sony’s PassengersVR, National Geographic’s OKAVANGO VR, Oculus Emmy Nominated Dear Angelica and Lockheed’s MarsVR Bus. Bošnjak founded MadWomen, a breakfast club connecting leading women in entertainment and technology, and is a regular speaker at CES, AWE, NAB, SXSW, and Digital Hollywood. Early in her career, Bošnjak created & produced the critically acclaimed adicolor Podcasts, the first film series distributed on a mobile device that became a landmark case study in Kotler and Armstrong’s “Principles of Marketing.”

A3E Music Entertainment Technology

Wyatt Giampa | Creative Producer | Spatial Inc.

Wyatt Giampa is the Creative Producer for Spatial, building an ecosystem for innovative thinkers to pave new paths in the world of immersive experiences. His work in live sound, audio engineering, and digital art led him to Spatial in 2019 where he began building and hardwiring early product activation. From there, his focus was making the software accessible to new users by developing educational materials including knowledge base documentation and support sites for Spatial Studio, Spatial’s 3D authoring tool. His creative curiosity has given him the unique ability to understand the product from both the perspective of the user and the engineer.

Wyatt graduated from Chapman University’s Dodge School of Film and Media Arts and his early work includes the GRAMMY Foundation and The Orchard. Wyatt’s fervor for audio stems from his ongoing career in live sound, music production, and media creation. He ultimately found Spatial through his passion for pursuing revolutionary changes in acoustics and the next advancement of sound/music technology.

A3E Music Entertainment Technology

Jean-Marc Jot | Founder and Principal | Virtuel Works

Globally recognized audio technology innovator in consumer electronics and pro markets, lately focusing more particularly on spatial audio, hearing personalization and music technology innovation. I founded Virtuel Works to help accelerate the development and deployment of audio, voice and music computing technologies that will power future immersive experiences. Initiated and drove the development of novel sound processing technologies, platforms and standards for virtual and augmented reality, gaming, broadcast, cinema, and music creation – with Magic Leap, Creative Labs, DTS/Xperi, and iZotope/SoundWide. Before relocating to California in the late 90s, I conducted research at IRCAM in Paris, where I created the Spat software library for immersive music creation and performance. Fellow of the Audio Engineering Society, regular speaker in industry and academic events. Authored numerous publications and patents on digital audio signal processing.

Saturday, April 15, 2023; 12:00PM – 1:00PM Pacific Time; Anaheim Convention Center; Level 2, Room 204C

Demystifying Instagram Reels For Artists and Content Creators – Must Know Tips & Tricks

Discover and learn new techniques for staying relevant and getting you trending! Leverage one of the most powerful platforms for creatives and make your Reels stand out in this must attend A3E session.

A3E Music Entertainment Technology

Brandon Pon | Android Engineer, Meta | Instagram

Brandon Pon, an Android engineer on the Instagram Reels team at Meta, is on a mission to make Reels the best platform for musicians.

Having previously studied both computer science and music technology at UCLA, he is passionate about exploring the intersection of the two fields.

When he’s not busy working on the latest new Reels feature, Brandon is an avid bedroom music producer and songwriter and is always looking for new musicians to meet and collaborate with.

A3E Music Entertainment Technology
A3E Music Entertainment Technology

Paul Hamilton | Product Design Lead | Instagram

Paul Hamilton is currently Product Design Lead with the Instagram Camera team, focused on audio creation.

He started out in automotive and industrial design, before transitioning into digital products. He has led product innovation projects with some of the world’s leading brands, where he blends design, branding and strategic thinking to create unique and memorable products. Partners have included Google, Nike, Samsung and IKEA.

He now works with a talented team building new creation tools that enable people to fully express themselves with audio on Instagram.

Saturday, April 15, 2023; 1:00PM – 2:00PM Pacific Time; Anaheim Convention Center; Level 2, Room 204C

Wearable Technology in Content Creation: Fostering and Accelerating Innovation

Wearable technology has had the promise and ability to usher music into a new era, allowing us to go beyond sound and enter into new multi-sensory experiences for both creators and audience members. But, despite this potential, the question remains, why are the music and entertainment industries not realizing and better showcasing these next-generation innovations?

Join A3E for a fascinating discussion on the intersection of creative imagination and technological innovation. Our panel of experts will explore the ways in which wearable technology is transforming the entertainment industry, how it will expand artistic expression and create more inclusion for audience members, and how we can bridge the gap between artists and developers creating transformative collaboration opportunities.

A3E Music Entertainment Technology
A3E Music Entertainment Technology

Anastasia Elliot | Artist, Producer, Songwriter | Anastasia Music, LLC

Anastasia Elliot is a Nashville based alternative artist whose forthcoming epic and surreal debut spirals into the depths of insanity and beauty. Birthed from a plane crash at Laguardia airport in 2013, Anastasia’s project uses this experience to create a thematic narrative that confronts the topics of trauma, loss, and rebirth. Anastasia is turning this story arc into a platform from which to speak to students and professionals about transforming minor and major traumas into a creative outlet and a force for good. To accomplish this, Anastasia incorporates a wide array of non traditional marketing concepts and technologies to connect with fans in new ways and create an immersive experience that blurs the lines of reality and the impossible.

A3E Music Entertainment Technology
A3E Music Entertainment Technology

Dr. Kelly Snook | Co-Founder | Mi.Mu Gloves | Lunar Program Scientist | NASA

Dr. Kelly Snook serves as the Lunar Program Scientist in the Planetary Systems Division of the Science Mission Directorate at NASA Headquarters. She is responsible for the Lunar Sortie Science Opportunity (LSSO) and Lunar Reconnaissance Orbiter (LRO) Participating Scientist Programs. She has backgrounds in both aerospace engineering and planetary science, with a Ph.D. from Stanford University in Aeronautics and Astronautics.

Dr. Snook is also a musician, audio engineer, and music producer. She owns and operates a recording studio, “it’s not rocket science studios,” in downtown Washington. She has produced numerous CDs and has worked for 7 years at the intersection of music and science, inspired by giants like Copernicus, Kepler, and Pythagoras. An early incarnation of a space-outreach art installation she co-designed with George Whitesides is on display at the NASA Goddard visitor’s center. She enjoys creating new sounds, finding new ways to represent scientific data as music, and also good old-fashioned songwriting.

A3E Music Entertainment Technology
A3E Music Entertainment Technology

Lula Mebrahtu (aka LULA.XYZ) | Artist | LULA.XYZ

LULA.XYZ (Lula Mebrahtu) is an award winning multidisciplinary artist at the intersection of Art, Music & Tech. Unconventional thinker with technology as her enabler, she is breaking norms. Her artistic expression is a sensory experience garnering support and success across multiple fields. Credits include: North Star Fading Animation (shortlisted for an inspiration award), Lead in feature film Semret (2022), BBC Documentary long-listed for an Amnesty award, Oram Award for innovation in sound.

‘I don’t believe in monogamy in art!”

Using her voice to liberate truth, LULA.XYZ sings about a lived experience past, present and future. Her soulful timbre, which carries the weight of her heritage, facilitates transcendence. As a pioneering practitioner of the wearable tech MiMu Gloves (midi gestural controller), she makes levitation through sound waves possible.

‘One of 2019 most breathtaking discoveries’ MoogFest, North Carolina‘

The face and sound of Electronic Music is changing, her name is LULA.XYZ, Habesha by way of London, Afrofuturism through an East African Lens.

Saturday, April 15, 2023; 2:00PM – 3:00PM Pacific Time; Anaheim Convention Center; Level 2, Room 204C

Generative AI: Exponentially Impacting the Arts

Session Description TBA

A3E Music Entertainment Technology

Maya Ackerman, Ph.D. | CEO/Co-founder | LyricStudio

Dr. Maya Ackerman is a world renowned researcher in generative AI and CEO/co-founder of WaveAI, providing musicians with generative AI tools, LyricStudio and MelodyStudio. A pioneer in the space, Maya has been researching generative AI models for text, music and art since 2014. Dr. Ackerman has over 50 peer reviewed research publications and her research has been cited in over 1200 publications. Named “Woman of Influence” by the Silicon Valley Business Journal, interviews with Dr. Ackerman appear on NBC News, Music News Worldwide, New Scientist, NPR, Grammy.com, SiriusXM and international television stations across the globe. She appeared on many top stages, including the United Nations, IBM Research, Microsoft and Stanford University.

Saturday, April 15, 2022; 3:00PM – 4:00PM Pacific Time; Anaheim Convention Center; Level 2, Room 204C

Exploring Capabilities and Pushing the Boundaries of New Tools & Technologies for Interactive Media

Come join this A3E session as we explore the current and future state of new tools and technologies that are pushing the boundaries and enhancing user experiences in interactive media. Learn about creatives who are implementing these state-of-the-art tools as well as their capabilities, and techniques, some of which are revealing eye-opening insights and creative ideas, setting new precedents, and even re-defining how audio applications can be used in projects.

A3E Music Entertainment Technology

Chase Bethea | Chair | Interactive Audio Special Interest Group

Chase Bethea is a Video Game Composer/Technical Audio Designer that has shipped over 21 game titles in his eleven years experience.

His soundtrack for “Cubic Climber” earned a Noteworthy on Destructoid. In 2016, Chase was nominated for Artists of the Year – Independent Composer

by VGMO in the entire industry for his “I Can’t Escape:Darkness” score. In 2021, he won an award for the AGROUND soundtrack from the NYX Game Awards. Chase has also scored Aztec Ride, a highly addictive fun mobile game that shipped on Google Play in October 2020 and was nominated for a Pocket Gamer Mobile Award.

A3E Music Entertainment Technology
A3E Music Entertainment Technology

Brian D’Oliveira | CEO and Creative Director | Mntra Instruments

Brian D’Oliveira is a multi-award-winning composer, multi-instrumentalist, and creative technologist from Montreal, Canada. He is renowned for his memorable and immersive soundtracks, which have been featured in hundreds of productions over the course of his career, including some of the most beloved game franchises such as Tomb Raider, Resident Evil, and countless others. He also founded La Hacienda Creative Studios, a company known for its unique, handcrafted approach to music creation, utilizing cutting-edge interactive technologies. In addition to his work at La Hacienda, Brian is also the head of MNTRA Instruments, the Studio’s research and development division focused on creating next-generation audio tools for the interactive and music industries.

A3E Music Entertainment Technology
A3E Music Entertainment Technology

Jonathan Rowden | co-founder, CBO | GPU Audio

Jonathan Rowden is a musician, sound designer, product designer, technologist and business developer, and the co-founder and CBO of GPU Audio. As a producer, musician and sound designer, his works have been featured in a diverse array of projects and IP from Virtual Reality films with RYOT Studios to Splice. He began his career as a professional saxophonist, professor of improvisational studies in 2006, eventually emerging into technology around 2016, developing audio experiences and tech within the immersive technology industry – a path which led him to joining GPU Audio as a co-founder in late 2019. Along with Sasha, he leads the vision and mission of GPU Audio to bridge accelerated computing and pro audio industries, by unlocking GPUs to power the audio tools and platforms of tomorrow.

A3E Music Entertainment Technology
A3E Music Entertainment Technology

Alexander “Sasha” Talashov | co-founder, CEO | GPU Audio

Sasha Talashov is an engineer and founder, rooted as a computer scientist who brings his experience of high performance, low latency compute on GPUs, into the world of audio processing as the CEO of GPU Audio. His passion for accelerating algorithms for GPU execution began in his university experience where he studied under great minds such as those who originated the Sputnik 1 and other original satellite projects. As the CEO of GPU Audio, he communicates the importance of new, powerful computing standards as a path towards a brighter, more interoperable future between industries.

Saturday, April 15, 2023; 4:00PM – 5:00PM Pacific Time; Anaheim Convention Center; Level 2, Room 204C

What Will a Musical Instrument Be in the Next 10 Years?

Musical instruments (MI) have been around for thousands of years, and significant advances in these instruments have historically occurred at lengthy intervals. A3E, looking at it through their technology lenses, identifies these advances as disruptions. With the increasing prevalence of new technologies such as hardware, software, and applications, these disruptions have been occurring more frequently and with shorter intervals in between. It is possible, and A3E argues very probable, that the current and future timeline for MI advancement and disruption will see a shift in the types of instruments being developed, especially due to the new demographics and types of artists using them.

Join this closing A3E session to hear from some of the brightest minds and viewpoints on what new MIs may emerge in the next 10 years.

A3E Music Entertainment Technology
A3E Music Entertainment Technology

Mike Butera, Ph.D. | Founder & CEO | Artiphon, Inc.

After a lifetime of playing music and a Ph.D. in Sound Studies, I founded Artiphon to reinvent the musical instrument as a smart, connected device. I’m intent on building a future where everyday creativity is augmented by technology. And I think everyone can play music with the right tool, regardless of their training or skill. Beyond Artiphon, I like to think and write about the social structures, phenomenologies, and possible futures of creative technologies. Feel free to reach out anytime.

Specialties: Sound, Technology, Design, Music, Social and Cultural Theory

A3E Music Entertainment Technology

Daniel Rowland | Oscar-winning Engineer, Producer and the Head of Strategy and Partnerships | LANDR Audio

Daniel Rowland is an LA-based audio engineer, educator, and tech executive. He holds both a B.S and M.F.A. in Music Technology, and is currently Head of Strategy and Partnerships at LANDR, cofounder of Audiotool, and longtime instructor at MTSU.

He has produced the music for an Oscar-winning Pixar film; and mastered multiplatinum/Grammy-nominated albums, while working on projects as varied as Nine Inch Nails, Seal, Phillip Glass, Nina Simone, David Foster, Flo Rida, Gayle, Gucci Mane, and Gwen Stefani, along with soundtracks for Star Wars, Marvel, John Wick, and others.

Daniel has helped grow LANDR to 5 million users, working to refine their AI mastering engine, plugins and other products, while crafting partnerships with leading brands and labels.

A3E Music Entertainment Technology
A3E Music Entertainment Technology

Kevin Doucette | Head of Studio | Firdaus Studio By A.R. Rahman at Expo 2020 Dubai

As part of the collaboration between Expo 2020 and legendary composer A.R. Rahman, Firdaus Studio served as a creative space where artists in the UAE, and from around the world, can collaborate, perform, and expand their musical horizons together. It has the largest scoring stage in the UAE containing state-of-the-art recording and multimedia equipment that will facilitate the studio to have three primary use cases; a recording studio, a performance venue and a private cinema.

A.R. Rahman’s vision is to make Firdaus Studio a world class studio in which artists from the region and around the world will want to come and record their latest albums, film scores and video game/multimedia projects. We also want to nurture and develop the local talent as we build the new musical production ecosystem.

A3E Music Entertainment Technology

Jamie Gale | Founder | Jamie Gale Music

Industry insider, educator, consultant and curator of the Boutique Guitar Showcase. Jamie has shared his unique perspective on the un-written future of guitar in many of the world’s most prestigious institutions, from instrument-making schools with centuries-old traditions in Europe to the Harvard graduate school of design.

Having worked in almost every aspect of the guitar industry. From touring musician to retail, distribution and manufacturing enable him to see things from many different perspectives.

His work with the Boutique Guitar Showcase enTour provides annual trips to more than 25 cities in 11 countries, helping to keep a pulse on the global musical instrument industry, customer perspectives and needs.

These days Jamie is intent on working with as many other creative disciplines as possible to find new perspectives and synergies for the future.

A3E Music Entertainment Technology
A3E Music Entertainment Technology

David Mash | Chief | Mashine Music

David Mash is a guitarist, composer, producer, synthesist, author, educator and futurist. He retired in 2017 as Senior Vice President for Innovation, Strategy, and Technology at Berklee College of Music in Boston, MA, where he had worked for over 40 years. David was the founding chair of Berklee’s Music Synthesis Department (now known as Electronic Production and Design). David has collaborated on development and artistic projects with leaders in the multimedia and music industries such as Kodak, Adobe Systems, Digidesign/Avid, Opcode, Kurzweil, Yamaha, Roland, Korg, Fishman Transducers, Godin Guitars, and many others.

David is past International Chair for Electronic Music for the International Association of Jazz Educators, was a founding board member of the Technology Institute for Music Educators (TI:ME), and recently retired as the Founding Executive Chair of the Avid Customer Association board. In addition to recently joining the Board for The Record Co., he is currently President of the board for the Bob Moog Foundation and chairs the Alan R. Pearlman (ARP) Foundation.

Today he is writing and producing music full-time, releasing his own music under the “Mashine Music” and “Stefan” personas, and you can find his work wherever you normally find digital music (Amazon, Apple Music, iTunes, Spotify, CDBaby, etc…). He’s also producing music for other artists with his long-time collaborator and friend Peter Bell, under the name “Bar Of 2 Productions.”

A3E, A3E Research and A3E Summits + Events operate and conduct their practices as an independent, unbiased, objective and agnostic industry resource, with the primary goal of providing realistic, actionable, practicable business insights, information, as well as educational programming and content.