A3E 2026 Anaheim
A3E is excited to be back LIVE and at the NAMM Show 2026! A3E + ARAS will once again be providing their forward thinking educational programming examining the evolutionary process and the Future of Music, Audio + Entertainment Technology™.
In 2021 A3E introduced the industry to an important new imperative: Artificial Creativity (AC) — the intersection of content creation with AI, neuroscience, and human-centric design. At A3E 2025 Anaheim we began by exploring how neurodata and the essence of human creativity itself are being captured, trained on, and reimagined through AI systems. The 2025 program challenged artists, technologists, and executives to confront both the profound opportunities of AC — adaptive, personalized creative experiences across music, film, gaming, and social media — and the equally profound risks: data ownership, manipulation, commercialization of expression, and the devaluation of human artistry.
As we move into 2026, A3E builds on that foundation with a program designed to guide the industry through both the immediate realities of AI adoption and the long-term imperatives of AC. AC is no longer an abstract concept at the edge of research — it is here, shaping workflows, business models, and human creativity in real time. The question is no longer whether AC will impact content creation, but how we as an industry will guide, govern, and integrate it.
The A3E 2026 program reflects this evolution with two interconnected days. Friday, January 23rd focuses on Creative Tools, Production & Performance, exploring the tactical realities of AI adoption in the studio, on stage, and inside creative workflows. Sessions will examine on-device AI in DAWs and instruments, new safeguards for voice cloning, and the use of game engines and neuroadaptive systems as performance tools — all while highlighting how AC is beginning to extend these technologies beyond automation into co-creation. Saturday, January 24th turns to Rights, Governance & Business Models, addressing the frameworks and responsibilities needed to ensure AC develops responsibly — from training data and attribution, to disclosure and platform enforcement, to neurodata ethics and even the cognitive health of creators in an AC-driven world.
A3E’s mission remains clear: to bring together R&D leaders, artists, technologists, and executives to ask the hard questions and uncover the next wave of answers. The 2026 sessions are designed not just to map today’s realities, but to probe tomorrow’s imperatives — ensuring that Artificial Creativity enhances, rather than diminishes, the uniquely human spark at the core of music and entertainment. Human-Driven Content Creation (HDCC) vs AI-Driven Content Generation (AICG) underscores A3E’s drive to “Define, Label, and Protect Artistic Originality”.
New Sessions, Speakers, Panelists, and Moderators are being added daily. Please check back for updates.
A3E At-A-Glance: Friday, January 23rd, 2026: Hilton Anaheim
A3E SESSION TYPE COLOR KEY
A3E GENERAL SESSION = BLACK/CHARCOL
A3E WORKSHOP = PURPLE/SHADED
A3E Sessions: At-A-Glance Friday, January 23rd Hilton Anaheim |
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10:00am - 11:00am | Neurocreativity in the Age of AI & AC: The Evolution of Sampling — From Crates to Brainwaves: Hilton Room TBA |
11:00am - 12:00pm | Neuroadaptive Music & Brain-Computer Interface (BCI)/Human-Computer Interaction (HCI): From Accessibility to Expression: Hilton Room TBA |
12:00pm - 1:00pm | On-Device AI for DAWs & Instruments: Hilton Room TBA |
1:00pm - 2:00pm | AI for Instruments: Instruments Becoming Intelligent Co-Creators: Hilton Room TBA |
2:00pm - 3:00pm | Agents on Stage: Orchestrating Autonomous Co-Performers: Hilton Room TBA |
3:00pm - 4:00pm | Game Engines as Instruments: Vision Pro, Unity & Live XR: Hilton Room TBA |
4:00pm - 5:00pm | Voice-Clone Firewalls for Studios: Hilton Room TBA |
5:00pm - 6:00pm | Strategic Alliances: Academia and AI Driving the Future of Creativity: Hilton Room TBA |
A3E Workshops: At-A-Glance Friday, January 23rd Hilton Anaheim |
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10:00am - 11:00am | A3E Workshop 1 TBA: Hilton Room TBA |
11:00am - 12:00pm | A3E Workshop: AI & Artificial Creativity (AC) and the Future of Workflows: Innovation with Inclusion: Hilton Room TBA |
12:00pm - 1:00pm | A3E Workshop: Advanced Applications: Game Changing Music Accessibility Innovations: Hilton Room TBA |
1:00pm - 2:00pm | A3E Workshop 4 TBA: Hilton Room TBA |
2:00pm - 3:00pm | A3E Workshop: Unlocking the Future of D2C: Advanced Applications Allowing MI Manufacturers to Stay Ahead of the Curve in the Competitive Music Tech Space: Hilton Room TBA |
3:00pm - 4:00pm | A3E Workshop 6 TBA: Hilton Room TBA |
4:00pm - 5:00pm | A3E Workshop: Disrupting the Compositional Workflow – From Sample Libraries to Expressive AI-Calibrated Physical Models: Hilton Room TBA |
5:00pm - 6:00pm | A3E Workshop: Investment at the Edge: Where AI & AC, Neurodata, Music and Entertainment Innovation Converge: Hilton Room TBA |
A3E At-A-Glance: Saturday, January 24th, 2026: Hilton Anaheim
A3E SESSION TYPE COLOR KEY
A3E GENERAL SESSION = BLACK/CHARCOL
A3E WORKSHOP = PURPLE/SHADED
A3E Workshops: At-A-Glance Saturday, January 24th Hilton Anaheim |
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10:00am - 11:00am | A3E Workshop 9 TBA: Hilton Room TBA |
11:00am - 12:00pm | A3E Workshop 10 TBA: Hilton Room TBA |
12:00pm - 1:00pm | A3E Workshop 11 TBA: Hilton Room TBA |
1:00pm - 2:00pm | A3E Workshop 12 TBA: Hilton Room TBA |
2:00pm - 3:00pm | A3E Workshop 13 TBA: Hilton Room TBA |
3:00pm - 4:00pm | A3E Workshop: Expanding the Creative Toolkit: Unlocking New Dimensions of Musical Expression Through Sonification & Spatial Sound: Hilton Room TBA |
4:00pm - 5:00pm | A3E Workshop 15 TBA: Hilton Room TBA |
Friday, January 23rd, 2026; 10:00AM – 11:00AM Pacific Time; Hilton Anaheim; Room TBA
Neurocreativity in the Age of AI & AC: The Evolution of Sampling — From Crates to Brainwaves
Sampling has always been about identity, memory, and transformation. From the tactile ritual of crate digging to the convenience of digital archives, and now to AI-generated sounds that mimic the past, sampling has continually redefined how music is created. Today, the frontier is shifting again: wearable tech, biometric sensors, and neural processors are enabling music to be shaped by gestures, emotional states, and even brainwaves. This session explores how Artificial Creativity (AC) is pushing sampling beyond records and prompts into the most intimate source of all — the self. Join us where we will examine the artistic potential and the ethical dilemmas: when creativity begins in the brain, can it be sampled, owned, or remixed? And what does this mean for the future of music, authorship, and consent?


Corry Banks | Founder, Modbap Modular | Modbap Modular
Corry Banks is the founder of Modbap Modular, an independent Los Angeles–based instrument company that bridges beatmaker culture and modular synthesis. A technologist, producer, and designer, he coined the term Modbap to describe the fusion of boombap-style music production with modular synthesis and synth-driven electronic performance. Modbap as a brand represents the convergence of beatmaker and DJ culture, electronic performance, and instrument design.
Through Modbap, Banks develops performance-oriented tools that distill complex synthesis concepts into intuitive, expressive instruments for musicians and sound designers. With more than 25 years in technology leadership and a formal background in electronics, he bridges IT and creative engineering while contributing as a sound designer, beta tester, and consultant for brands such as Moog, Akai, and Arturia. His work explores the intersection of culture and innovation, championing accessibility, creativity, and what he calls “culture as engineering.”
Friday, January 23rd, 2026; 10:00AM – 11:00AM Pacific Time; Hilton Anaheim; Room TBA
A3E Workshop 1: TBA
A3E Workshops will complement its educational programming by offering forward-looking sessions where artists, technologists, and executives explore the practical applications of emerging tools shaping the future of music and entertainment. Building on A3E’s mission to unite R&D innovation with creative practice, these workshops provide tactical insights, real-world use cases, and collaborative learning opportunities that empower participants to navigate—and shape—the evolving landscape of Artificial Intelligence and Artificial Creativity (AC).


Presenter(s)/Speaker(s) TBA
Friday, January 23rd, 2026; 11:00AM – 12:00PM Pacific Time; Hilton Anaheim; Room TBA
Neuroadaptive Music & Brain-Computer Interface (BCI)/Human-Computer Interaction (HCI): From Accessibility to Expression
Brain-computer interfaces are advancing fast. This session explores how neurodata can shape AI-driven composition and performance, opening new frontiers for accessibility, personalization, and artistic experimentation. We’ll examine how neuroadaptive systems can expand expressive possibilities for musicians while raising new questions around ownership, consent, and the ethics of using human neurodata as creative input.


J. Galen Buckwalter | CEO | psyML
J. Galen Buckwalter, PhD, has been a research psychologist for over 30 years. He began his career as a research professor at the University of Southern California. Subsequently, he initiated a behavioral outcomes research program at Kaiser Permanente, Southern California. He transitioned into industry when he created the assessment and matching system for eHarmony.com. He is currently CEO of psyML, using his psychological and social media expertise to design digital systems supportive of individual growth. Galen is also a participant/scientist in a trial of an implanted brain-machine interface geared toward the long-term restoration of spinal cord injury. As such he has unprecedented access to the neural functioning of his brain. As the front man for a four-piece pre-punk band of shrinks, Siggy, he has written over 70 songs and performed at most every underground dive in LA. He is currently working to integrate the sounds of his neuronal activity into his music.


Eros Marcello | Founder + AI Design Engineer, Quantum ML | ethereal computing
I’m a multi-disciplinary Design Engineer (front-of-the-frontend) specializing in human-interfacing AI and Deep Tech. I’ve shipped AI-native interfaces, products and experiences @ Apple, Meta, Salesforce, Samsung, Pfizer and many others. I founded ethereal computing inc. in 2023, where we’re building a Quantum M- enhanced SDK for neuroadaptive human-machine interfaces for high-perf, high-compliance sectors including Defense + Military with dual-use for consumer + enterprise applications. I live/work out of NASA Ames Research Park on Moffett Field in Silicon Valley, California.


Athan Billias | Executive Board | The MIDI Association
Athan Billias has dedicate his whole life to music, technical innovation and MIDI. He played keyboard with Herb Reed and the Platters and Jerry Martini from Sly and the Family Stone. He then moved into the musical instrument industry as Product Planning Manager at Korg where he helped turn the Korg M1 into the largest selling music workstation of all time. He then Joined Yamaha as a Director of Marketing where he was involved with the product planning and marketing of Yamaha products including the Motif Series and the Montage. He has been on the Executive Board of The MIDI Association for over 25 years.


Kevin D. Jablonski | Partner, Chair Electrical/Computer Science Patent Practice Group | Fisher Broyles, LLP
Kevin Jablonski serves as chair of the FisherBroyles Electrical/Computer Science Patent Practice Group. Kevin is a registered patent attorney with a focus on patent portfolio development and patent prosecution. Kevin works with a number of clients across myriad technologies with a lean toward electrical engineering and computer science. Kevin’s practice involves additional aspects of intellectual property law including IP licensing, copyrights, and trademarks. He has experience in technology areas such as semiconductor design, analog and digital circuits, and computer architecture solutions. Kevin has also developed a technical focus in the audio arts and sciences and audio-related technologies. Kevin owns a professional-grade recording studio called Hollywood and Vines. Kevin also manages and plays drums in two bands: Whiskey Gaels and The Soul Proprietors. This music arts background and interest allows Kevin to branch out from patent prosecution into entertainment law to help fledgling artists and music technology companies navigate confusing landscape.
Friday, January 23rd, 2026; 11:00AM – 12:00PM Pacific Time; Hilton Anaheim; Room TBA
A3E Workshop: AI & Artificial Creativity (AC) and the Future of Workflows: Innovation with Inclusion
As Artificial Intelligence and Artificial Creativity (AC) reshape the creative industries, the workflows that define how music, media, and content are made are evolving just as rapidly. This workshop examines how AI and AC are being integrated into the daily practices of creators, producers, and businesses — revealing both new efficiencies and new challenges.
To truly advance creative innovation, these systems must evolve through a broader range of human perspectives. This session explores how inclusivity in the development and deployment of AI and AC—across creative, technical, and leadership roles—can foster richer artistic outcomes and more encompassing technologies. Participants will engage in a forward-looking discussion on how the next generation of creative workflows can reflect the full diversity of human creativity, ensuring that the tools shaping the future of music and entertainment are as inclusive and inspired as the artists who use them.


Presenter(s)/Speaker(s) TBA
Friday, January 23rd, 2026; 12:00PM – 1:00PM Pacific Time; Hilton Anaheim; Room TBA
On-Device AI for DAWs & Instruments
Artificial Creativity is now being built directly into the heart of music production environments. DAWs such as Logic, Ableton, Pro Tools, and Cubase are embedding AI features for arrangement, mixing, mastering, stem separation, and creative suggestion. This session explores how these integrations are evolving, how workflows are shifting when AI becomes part of the DAW itself, and what it means for producers, engineers, and songwriters. We will also look ahead at how on-device AI can preserve privacy, reduce cloud reliance, and empower creators with real-time, assistive tools that expand — rather than replace — human creativity.


Jessica Powell | CEO | AudioShake
Jessica Powell is the CEO and co-founder of AudioShake, a sound-splitting AI technology that makes audio more interactive, accessible, and useful. Named one of TIME’s Best Inventions, AudioShake is used widely across the entertainment industry to help give content owners greater opportunities and control over their audio.
Powell spent over a decade at Google, where she sat on the company’s management team. She began her career at CISAC, the International Society of Authors and Composers in Paris. Her work has been published in the New York Times, TIME, WIRED, and elsewhere.


Daniel Rowland | Head of Strategy and Partnerships | LANDR
Daniel Rowland is a unique combination of audio engineer, music producer, tech executive, and educator. He is Head of Strategy and Partnerships at LANDR Audio, co-founder of online DAW Audiotool, and longtime instructor of Recording Industry at MTSU. For nearly a decade, his primary focus has been on the empowerment of music creators via LANDR’s ethical AI-driven tools and accessible design, sharing that message on dozens of panels and podcasts.
As a creative, he has worked on Emmy/Oscar-winning and Grammy-nominated music projects totaling 13+ billion streams for Disney/Pixar, John Wick, Star Wars, Marvel, Jason Derulo, Seal, Nine Inch Nails, Nina Simone, Flo Rida, Adrian Belew, Burna Boy, and hundreds of others.
Friday, January 23rd, 2026; 12:00PM – 1:00PM Pacific Time; Hilton Anaheim; Room TBA
A3E Workshop: Advanced Applications: Game Changing Music Accessibility Innovations
MIDI 2.0 unlocks expressive possibilities for human and AI performers alike. This Workshop examines interop challenges, profile adoption, and design practices to integrate human nuance with AC-driven controllers and instruments.


Athan Billias | Executive Board | The MIDI Association
Athan Billias has dedicate his whole life to music, technical innovation and MIDI. He played keyboard with Herb Reed and the Platters and Jerry Martini from Sly and the Family Stone. He then moved into the musical instrument industry as Product Planning Manager at Korg where he helped turn the Korg M1 into the largest selling music workstation of all time. He then Joined Yamaha as a Director of Marketing where he was involved with the product planning and marketing of Yamaha products including the Motif Series and the Montage. He has been on the Executive Board of The MIDI Association for over 25 years.
Friday, January 23rd, 2026; 1:00PM – 2:00PM Pacific Time; Hilton Anaheim; Room TBA
AI for Instruments: Instruments Becoming Intelligent Co-Creators
Hardware is undergoing its own AI revolution. From guitar pedals and modelers that use neural networks to capture tones, to synthesizers and drum machines running embedded machine-learning models, instruments are becoming intelligent co-creators. This session focuses on the impact of on-device AI in performance tools: balancing low-latency demands with hardware limitations, designing intuitive interfaces for live use, and grappling with the ethics of sharing or commercializing AI-generated tones. Artists, engineers, and manufacturers will explore how embedded AI is transforming instruments into expressive, adaptive creative partners.


Anthony Marinelli | Composer | Anthony Marinelli Music
Anthony Marinelli is a pioneering composer, producer, and synthesist whose work spans film, pop, and television and is connected with the most influential creators of the last 45 years. His musical fingerprints are heard on over 90 feature films, including Young Guns, War Games, Internal Affairs, and Leaving Las Vegas, as well as additional music for classics like Planes, Trains & Automobiles.
He programmed the iconic synthesizers on Michael Jackson’s Thriller and has recorded with legends including James Brown, Lionel Richie, Herb Alpert, and Van Halen. His orchestral work “In the Family Way,” commissioned by Leonard Slatkin and the LA Philharmonic, premiered at the Hollywood Bowl to two sold-out nights.
His music has earned Emmy, Clio, AICP, ADDY, and Cannes Silver Lion Awards and appeared in everything from major motion pictures to global ad campaigns. He also co-founded Levels Audio, the groundbreaking Hollywood post-production studio that redefined sound for TV and film.
Today, through his successful YouTube channel and social media brand, Anthony Marinelli Music, he continues to educate and inspire new generations to explore synthesis and create timeless music.


Corry Banks | Founder, Modbap Modular | Modbap Modular
Corry Banks is the founder of Modbap Modular, an independent Los Angeles–based instrument company that bridges beatmaker culture and modular synthesis. A technologist, producer, and designer, he coined the term Modbap to describe the fusion of boombap-style music production with modular synthesis and synth-driven electronic performance. Modbap as a brand represents the convergence of beatmaker and DJ culture, electronic performance, and instrument design.
Through Modbap, Banks develops performance-oriented tools that distill complex synthesis concepts into intuitive, expressive instruments for musicians and sound designers. With more than 25 years in technology leadership and a formal background in electronics, he bridges IT and creative engineering while contributing as a sound designer, beta tester, and consultant for brands such as Moog, Akai, and Arturia. His work explores the intersection of culture and innovation, championing accessibility, creativity, and what he calls “culture as engineering.”


Sourabh Pateriya | Founder & CEO | Soundverse Inc.
Friday, January 23rd, 2026; 1:00PM – 2:00PM Pacific Time; Hilton Anaheim; Room TBA
A3E Workshop 4: TBA
A3E Workshops will complement its educational programming by offering forward-looking sessions where artists, technologists, and executives explore the practical applications of emerging tools shaping the future of music and entertainment. Building on A3E’s mission to unite R&D innovation with creative practice, these workshops provide tactical insights, real-world use cases, and collaborative learning opportunities that empower participants to navigate—and shape—the evolving landscape of Artificial Intelligence and Artificial Creativity (AC).


Presenter(s)/Speaker(s) TBA
Friday, January 23rd, 2026; 2:00PM – 3:00PM Pacific Time; Hilton Anaheim; Room TBA
Agents on Stage: Orchestrating Autonomous Co-Performers
What happens when artists share the stage with AI-driven performers? This session dives into orchestration, safety rails, sync protocols, and artistic experimentation as Artificial Creativity moves into the spotlight. We’ll explore the technical and artistic frameworks needed to integrate autonomous agents as co-performers, highlighting both the opportunities and challenges of blending human expression with machine creativity in live performance.


Rishabh Rajan | Associate Professor, Electronic Production and Design | Berklee College of Music
Rishabh Rajan is an Associate Professor in the Electronic Production and Design department at Berklee College of Music, with over 16 years of teaching experience across India, Malaysia, and the U.S. He has been instrumental in modernizing Berklee’s curriculum, developing innovative courses such as Finger Drumming Techniques, Speech & Vocal Synthesis, and the college’s first Producing with FL Studio course. Beyond Berklee, Rishabh has produced nearly 100 professional courses for MacProVideo, Ask.Video, and Ask.Audio, earning a Telly Award in 2020 for his Berklee Online course, Electronic Music Performance Techniques. A producer and sound designer, his work blends electronic, cinematic, and experimental genres with South Asian influences. He has collaborated with leading music tech brands including Splice, Moog, Korg, Roland, Native Instruments, Novation, and DJTechTools. His YouTube channel, with nearly 20,000 subscribers, features tutorials on synthesis, production, and sound design.
Friday, January 23rd, 2026; 2:00PM – 3:00PM Pacific Time; Hilton Anaheim; Room TBA
A3E Workshop: Unlocking the Future of D2C: Advanced Applications Allowing MI Manufacturers to Stay Ahead of the Curve in the Competitive Music Tech Space
Direct-to-consumer (D2C) models are no longer just a sales channel — they are becoming strategic platforms that redefine how music instrument and technology manufacturers engage, monetize, and innovate. This workshop explores how advanced applications are unlocking new revenue streams, driving deeper integration that increases hardware usage, and strengthening customer retention through personalized support and services. With global reach expanding through digital platforms, manufacturers now have the opportunity to build sustained relationships with their end users, capture valuable data insights, and stay ahead in an increasingly competitive music tech landscape.


Shauna Krikorian | Executive Vice President | SongHub
Shauna Krikorian has a diverse background in the music industry that spans music publishing, artist development, and working with new technologies to enhance the creator experience. Shauna serves as EVP of SongHub, an innovative blockchain-powered collaboration, rights management and registration platform developed for creators, music publishers, performing rights organizations and music education programs worldwide. An advocate for more transparency within the music industry, Shauna drives SongHub’s mission to help promote the standardization of clean data practices.
As a creative, Shauna has signed and developed artists for synchronization licensing across various visual media including film, TV, ads and promos. She has also spearheaded synch marketing campaigns for many iconic music publishing catalogs (KISS, George Thorogood, Elvis Presley, Charli XCX, Paul Oakenfold and others). Recent projects include Ralph Lauren, Fitbit, Macys, Squishables, Victoria’s Secret, The Good Doctor, Matlock, Yellowjackets, Sweet Tooth, Charmed, and multiple Marvel franchises.
Friday, January 23rd, 2026; 3:00PM – 4:00PM Pacific Time; Hilton Anaheim; Room TBA
Game Engines as Instruments: Vision Pro, Unity & Live XR
Game engines are evolving into real-time creative canvases, powerful enough to be treated as instruments in their own right. This session looks at how Unity, Unreal, and visionOS are enabling artists to design immersive performances where music, visuals, and audience interaction converge. We’ll highlight case studies where game engines have already been used as compositional tools or live instruments, and discuss what’s next as extended reality, interactivity, and AI converge on the stage.


Presenter(s)/Speaker(s) TBA
Friday, January 23rd, 2026; 3:00PM – 4:00PM Pacific Time; Hilton Anaheim; Room TBA
A3E Workshop 6: TBA
A3E Workshops will complement its educational programming by offering forward-looking sessions where artists, technologists, and executives explore the practical applications of emerging tools shaping the future of music and entertainment. Building on A3E’s mission to unite R&D innovation with creative practice, these workshops provide tactical insights, real-world use cases, and collaborative learning opportunities that empower participants to navigate—and shape—the evolving landscape of Artificial Intelligence and Artificial Creativity (AC).


Presenter(s)/Speaker(s) TBA
Friday, January 23rd, 2026; 4:00PM – 5:00PM Pacific Time; Hilton Anaheim; Room TBA
Voice-Clone Firewalls for Studios
AI voice models can now mimic a performer’s voice almost instantly, creating new risks inside the studio. This session explores how artists, producers, and engineers can protect vocal identity during the creative process through consent mechanisms, watermarking, and verification systems. By focusing on technical safeguards and workflow design before content leaves the studio, we’ll show how creators can establish trust and control at the very source of production.


Declan McGlynn | Chief Creative Officer | Voice-Swap
Declan McGlynn is an experienced music tech journalist and consultant who’s worked for and with the likes of Google, DJ Mag, Resident Advisor, Rolling Stone, Splice, Native Instruments, Universal Music Group and many more. He’s now the Communications Director of AI voice transformation platform Voice-Swap.
Friday, January 23rd, 2026; 4:00PM – 5:00PM Pacific Time; Hilton Anaheim; Room TBA
A3E Workshop: Disrupting the Compositional Workflow – From Sample Libraries to Expressive AI-Calibrated Physical Models
For decades, composers have relied on sample libraries and key switches to approximate live performance. A new wave of technologies—physical modeling, MIDI 2.0 orchestral articulation, and AI calibration—is poised to replace static libraries with living, expressive instruments that both sound authentic and respond interactively in real time. This session explores how these innovations, along with emerging AI virtual performers, are set to transform and disrupt the way music is composed, orchestrated, and performed.


Gregory Pat Scandalis | CTO, Acting CEO | moForte Inc
Pat Scandalis, CTO acting CEO of moForte Inc, has held lead engineering positions at National Semiconductor, Teradyne, Apple and Sun and spent the past 32 years in Digital Media. He was an Audio DSP researcher at Stanford University’s Center for Computer Research in Music and Acoustics (CCRMA). He co-founded/VP of engineering for Staccato Systems, a successful spinout of Stanford/CCRMA, sold to Analog Devices in 2001. He has held VP positions at TuneTo.com, Jarrah Systems and Liquid Digital Media (responsible for online digital music e-commerce properties for Walmart). He holds a BSc in Physics from Cal Poly San Luis Obispo and is currently a visiting scholar at CCRMA, Stanford.
Friday, January 23rd, 2026; 5:00PM – 6:00PM Pacific Time; Hilton Anaheim; Room TBA
Strategic Alliances: Academia and AI Driving the Future of Creativity
As Artificial Intelligence and Artificial Creativity (AC) evolve within the creative industries, academia and technology organizations already play an essential role in guiding their impact. This session will explore current approaches to academic–AI collaboration, examining successful models that bring together rigorous research, ethical frameworks, and industry innovation. Panelists will discuss where these partnerships are working well, where gaps remain, and how both sides can enhance their efforts to ensure AI strengthens rather than undermines human creativity. The conversation will emphasize shared responsibility, continuous improvement, and the opportunities that arise when academia and AI organizations work together to shape a more responsible and inspiring creative future.


Steve Horowitz | Founder Game Audio Institute | Faculty SFSU | Chair IASIG
Critically acclaimed as one of the foremost figures in the field, Composer Steven Horowitz is the current chair of the IASIG. He is the founder of the Game Audio Institute and teaches music composition at San Francisco State University. Horowitz is also a long standing Audio Director at Nickelodeon/Paramount games where he has worked on scoring hundreds of beloved video games as well as garnering him Webby, Kid Screen and BDA awards.Steve is well known for his original score to the Academy Award nominated film Super Size Me. His compositions have also appeared in television series like I Bet you Will and Casino Cinema for MTV Networks. Horowitz was honored with a GRAMMY award in 1996 for his engineering work on the album True Life Blues, the Songs of Bill Monroe. In addition to his work in dance, film, television, cartoons and video games, Horowitz also has a robust catalog of chamber and concert music.In addition, Horowitz is also the author of two books, The Essential Guide to Game Audio: The Theory and Practice of Sound for Games on Focal press, and The Theory And Practice Of Music For Games, published January 2024.
Friday, January 23rd, 2026; 5:00PM – 6:00PM Pacific Time; Hilton Anaheim; Room TBA
A3E Workshop: Investment at the Edge: Where AI & AC, Neurodata, Music and Entertainment Innovation Converge
Artificial Intelligence and Artificial Creativity (AC) are reshaping the music and entertainment technology landscape—opening entirely new markets, revenue models, and categories of creative tools. This workshop brings together private equity, venture capital, and strategic investors with startups and established technology companies to explore where innovation is accelerating, where capital is flowing, and where future opportunities lie. From neurodata-driven creative platforms to next-generation DAWs, instruments, Brain–Computer Interfaces (BCI), Human–Computer Interaction (HCI) technologies, wearable technologies that capture both creative and consumer neurodata to enable deeper connection and engagement, and rights frameworks, investors and entrepreneurs will examine the technologies poised to redefine creative industries. Participants will leave with a sharper understanding of the funding landscape, the strategic bets shaping the future, and how capital can fuel responsible growth in this rapidly evolving domain.


Gregg Stein | Founder & CEO | Triple G Ventures
Gregg Stein builds the systems that turn creativity into scalable business. A five-time CEO and board member, he is the founder of Triple G Ventures, a global growth firm that builds products, brands, and go-to-market engines across music, media, technology, health, and wealth. Gregg has generated more than $10 billion in enterprise value through category-defining innovation and market expansion, building at the intersection of human creativity, AI, learning, and neurodata-driven systems. A lifelong drummer and creative executive, he has held senior leadership roles at ROLI, Kano Computing, Libratone, Line 6, InMusic Brands, Behringer, and Zildjian, leading collaborations with Apple, Disney, Microsoft, and Warner Bros. Through Triple G, an AI for Music member, he has partnered with innovators such as Muse Group, the parent company of Hal Leonard, as well as Insoundz AI, Revelator, and Orange Amplifiers Consumer Division. Gregg also leads the Celiac Disease Foundation Impact Fund, a 501(c)(3) venture-philanthropy vehicle advancing biotechnology and health innovation to prevent, treat, and cure celiac disease. Named Most Influential CEO by CEO Monthly, he unites creativity, capital, and purpose to advance culture and commerce. He holds degrees from Berklee, Harvard, and completed coursework at MIT.
Saturday, January 24th, 2026; 10:00AM – 11:00AM Pacific Time; Hilton Anaheim; Room TBA
Human Creativity / Neurodata Captured & Trained On by AI – Advances, Ethics, Awareness and Consent
Artificial Creativity (AC) is beginning to reach beyond music, image, and text datasets into neurodata — brainwaves, emotional responses, and cognitive signals. This emerging frontier opens unprecedented opportunities: adaptive music that responds to mood, personalized therapy, and new human–machine creative tools. But it also raises urgent questions: Who owns neurodata? What does informed consent look like? How do we prevent the commodification of human creativity at its most intimate level? This session examines both the advances and the ethical safeguards needed as AI turns its focus toward the human mind.


J. Galen Buckwalter | CEO | psyML
J. Galen Buckwalter, PhD, has been a research psychologist for over 30 years. He began his career as a research professor at the University of Southern California. Subsequently, he initiated a behavioral outcomes research program at Kaiser Permanente, Southern California. He transitioned into industry when he created the assessment and matching system for eHarmony.com. He is currently CEO of psyML, using his psychological and social media expertise to design digital systems supportive of individual growth. Galen is also a participant/scientist in a trial of an implanted brain-machine interface geared toward the long-term restoration of spinal cord injury. As such he has unprecedented access to the neural functioning of his brain. As the front man for a four-piece pre-punk band of shrinks, Siggy, he has written over 70 songs and performed at most every underground dive in LA. He is currently working to integrate the sounds of his neuronal activity into his music.
Saturday, January 24th, 2026; 10:00AM – 11:00AM Pacific Time; Hilton Anaheim; Room TBA
A3E Workshop 9: TBA
A3E Workshops will complement its educational programming by offering forward-looking sessions where artists, technologists, and executives explore the practical applications of emerging tools shaping the future of music and entertainment. Building on A3E’s mission to unite R&D innovation with creative practice, these workshops provide tactical insights, real-world use cases, and collaborative learning opportunities that empower participants to navigate—and shape—the evolving landscape of Artificial Intelligence and Artificial Creativity (AC).


Presenter(s)/Speaker(s) TBA
Saturday, January 24th, 2026; 11:00AM – 12:00PM Pacific Time; Hilton Anaheim; Room TBA
Human Creativity & Artificial Creativity: Awareness and Prevention of Cognitive & Creative Decline
Emerging research, including studies from MIT and Penn State, suggests that heavy reliance on AI tools like ChatGPT can reduce neural engagement, impair problem solving, and weaken memory formation. For creatives, musicians, and artists, these effects may threaten the very faculties that fuel originality. This session explores the risks of “cognitive offloading” in an AC-driven world and presents strategies to preserve critical thinking, resilience, and authentic creativity while integrating AI into daily practice.


Presenter(s)/Speaker(s) TBA
Saturday, January 24th, 2026; 11:00AM – 12:00PM Pacific Time; Hilton Anaheim; Room TBA
A3E Workshop 10: TBA
A3E Workshops will complement its educational programming by offering forward-looking sessions where artists, technologists, and executives explore the practical applications of emerging tools shaping the future of music and entertainment. Building on A3E’s mission to unite R&D innovation with creative practice, these workshops provide tactical insights, real-world use cases, and collaborative learning opportunities that empower participants to navigate—and shape—the evolving landscape of Artificial Intelligence and Artificial Creativity (AC).


Presenter(s)/Speaker(s) TBA
Saturday, January 24th, 2026; 12:00PM – 1:00PM Pacific Time; Hilton Anaheim; Room TBA
AI Voices + Human Creativity: Attributions, Disclosure & Platform Enforcement
As synthetic vocals and AI-generated singers move from experimental tools to mainstream production, the music industry must balance creative innovation with responsibility. This session examines how artists and labels can ensure proper attribution and disclosure when AI voices are used, protecting fan trust and artistic integrity. At the same time, platforms and distributors face mounting pressure to detect unauthorized impersonations, enforce watermarking, and deploy takedown pipelines against deepfakes. Panelists will explore how shared responsibility across creators, rights holders, and platforms can safeguard the authenticity of music while allowing Artificial Creativity to evolve as a legitimate tool for human expression.


Declan McGlynn | Chief Creative Officer | Voice-Swap
Declan McGlynn is an experienced music tech journalist and consultant who’s worked for and with the likes of Google, DJ Mag, Resident Advisor, Rolling Stone, Splice, Native Instruments, Universal Music Group and many more. He’s now the Communications Director of AI voice transformation platform Voice-Swap.
Saturday, January 24th, 2026; 12:00PM – 1:00PM Pacific Time; Hilton Anaheim; Room TBA
A3E Workshop 11: TBA
A3E Workshops will complement its educational programming by offering forward-looking sessions where artists, technologists, and executives explore the practical applications of emerging tools shaping the future of music and entertainment. Building on A3E’s mission to unite R&D innovation with creative practice, these workshops provide tactical insights, real-world use cases, and collaborative learning opportunities that empower participants to navigate—and shape—the evolving landscape of Artificial Intelligence and Artificial Creativity (AC).


Presenter(s)/Speaker(s) TBA
Saturday, January 24th, 2026; 1:00PM – 2:00PM Pacific Time; Hilton Anaheim; Room TBA
Data: From Ideation to Monetization – The Next Wave of Ethical AI Development
As lawsuits and regulations reshape the boundaries of AI training, the music and entertainment industries face urgent choices about how creative data is sourced, managed, and monetized. This session explores the path from conflict to collaboration, focusing on licensed datasets, model auditability, and consent-driven frameworks that enable innovation while protecting human creativity.


Shauna Krikorian | Executive Vice President | SongHub
Shauna Krikorian has a diverse background in the music industry that spans music publishing, artist development, and working with new technologies to enhance the creator experience. Shauna serves as EVP of SongHub, an innovative blockchain-powered collaboration, rights management and registration platform developed for creators, music publishers, performing rights organizations and music education programs worldwide. An advocate for more transparency within the music industry, Shauna drives SongHub’s mission to help promote the standardization of clean data practices.
As a creative, Shauna has signed and developed artists for synchronization licensing across various visual media including film, TV, ads and promos. She has also spearheaded synch marketing campaigns for many iconic music publishing catalogs (KISS, George Thorogood, Elvis Presley, Charli XCX, Paul Oakenfold and others). Recent projects include Ralph Lauren, Fitbit, Macys, Squishables, Victoria’s Secret, The Good Doctor, Matlock, Yellowjackets, Sweet Tooth, Charmed, and multiple Marvel franchises.


Sourabh Pateriya | Founder & CEO | Soundverse Inc.
Saturday, January 24th, 2026; 1:00PM – 2:00PM Pacific Time; Hilton Anaheim; Room TBA
A3E Workshop 12: TBA
A3E Workshops will complement its educational programming by offering forward-looking sessions where artists, technologists, and executives explore the practical applications of emerging tools shaping the future of music and entertainment. Building on A3E’s mission to unite R&D innovation with creative practice, these workshops provide tactical insights, real-world use cases, and collaborative learning opportunities that empower participants to navigate—and shape—the evolving landscape of Artificial Intelligence and Artificial Creativity (AC).


Presenter(s)/Speaker(s) TBA
Saturday, January 24th, 2026; 2:00PM – 3:00PM Pacific Time; Hilton Anaheim; Room TBA
A3E General Session 13 TBA
In 2021 A3E introduced the industry to an important new imperative: Artificial Creativity (AC) — the intersection of content creation with AI, neuroscience, and human-centric design. At A3E 2025 Anaheim we began by exploring how neurodata and the essence of human creativity itself are being captured, trained on, and reimagined through AI systems. The 2025 program challenged artists, technologists, and executives to confront both the profound opportunities of AC — adaptive, personalized creative experiences across music, film, gaming, and social media — and the equally profound risks: data ownership, manipulation, commercialization of expression, and the devaluation of human artistry.
As we move into 2026, A3E builds on that foundation with a program designed to guide the industry through both the immediate realities of AI adoption and the long-term imperatives of AC. AC is no longer an abstract concept at the edge of research — it is here, shaping workflows, business models, and human creativity in real time. The question is no longer whether AC will impact content creation, but how we as an industry will guide, govern, and integrate it.


Presenter(s)/Speaker(s) TBA
Saturday, January 24th, 2026; 2:00PM – 3:00PM Pacific Time; Hilton Anaheim; Room TBA
A3E Workshop 13: TBA
A3E Workshops will complement its educational programming by offering forward-looking sessions where artists, technologists, and executives explore the practical applications of emerging tools shaping the future of music and entertainment. Building on A3E’s mission to unite R&D innovation with creative practice, these workshops provide tactical insights, real-world use cases, and collaborative learning opportunities that empower participants to navigate—and shape—the evolving landscape of Artificial Intelligence and Artificial Creativity (AC).


Presenter(s)/Speaker(s) TBA
Saturday, January 24th, 2026; 3:00PM – 4:00PM Pacific Time; Hilton Anaheim; Room TBA
A3E Case Study: A Holistic Approach to AI for Music Creation – Why We Can’t Innovate in a Vacuum: Year-Over-Year Evolution
Some companies have developed solutions and trained on music without regard for the human creators. Join this A3E discussion to learn why and how the AI For Music initiative (aiformusic.info) was introduced, and why the need to guide AI innovation with policy and governance protecting human creative expression is essential. In this discussion we will hear directly from co-authors of The Principles for Music Creation and supporting brands that understand the importance of aligned innovation.


Chris Horton | SVP Strategic Technology | Universal Music Group
Chris Horton, SVP Strategic Technology, leads Universal Music Group’s Office of Strategic Technology, which is responsible for the technology aspects of digital partner deals and for long-term strategic technology projects and policy. Chris has worked on UMG’s digital distribution deals for more than 25 years, including the first successful download and subscription services. Chris and his team collaborate with technology companies on the development of new music-related products and services, including high-resolution audio, stem-based formats, music-related AI, web3, AR/VR, anti-piracy and more. He has developed and co-founded various music industry standards and standards bodies, including DDEX. He currently leads UMG’s AI Task Force and UMG’s AI Review Team. Chris received his undergraduate and M.Eng. degrees in computer science from the Massachusetts Institute of Technology.
Universal Music Group exists to shape culture through the power of artistry. UMG is the world leader in music-based entertainment, with a broad array of businesses engaged in recorded music, music publishing, merchandising, and audiovisual content. Featuring the most comprehensive catalog of recordings and songs across musical genres, UMG identifies and develops artists and produces and distributes the most acclaimed and commercially successful music in the world. Committed to artistry, innovation and entrepreneurship, UMG fosters the development of services, platforms and business models in order to broaden artistic and commercial opportunities for our artists and create new experiences for fans.


Paul McCabe | Senior Vice President of Research and Innovation, Roland Future Design Lab | Roland Corporation
Paul McCabe is the senior vice president of research and innovation at Roland Corporation with 32 years of dedicated service. McCabe has excelled in various leadership roles, including VP global marketing and multiple positions at Roland Canada, such as president & CEO, COO, product manager, and marketing communications manager. He co-authored “Principles for Music Creation with AI”, a collaboration between Roland and Universal Music Group that underscores the responsible use of AI in the music creative ecosystem. His influence extends beyond this, as he plays a pivotal role in identifying, researching, and
developing concepts around emerging trends in culture, society technology, and creativity for Roland. A dedicated composer and IT enthusiast, McCabe is renowned for his expertise in AI for music and music creation technologies.
For more than 50 years, Roland’s innovative electronic musical instruments and multimedia products have fueled inspiration in artists and creators around the world. Embraced by hobbyists and professionals alike, the company’s trendsetting gear spans multiple categories, from pianos, synthesizers, guitar, drum and percussion, DJ controllers, audio/video solutions, gaming mixers, livestreaming products, and more. As technology evolves, Roland and its expanding family of brands, including BOSS, V-MODA, Drum Workshop (DW), PDP, Latin Percussion (LP), and Slingerland, continue to lead the way for music makers and creators, providing modern solutions and seamless creative workflows between hardware products, computers, and mobile devices.
Saturday, January 24th, 2026; 3:00PM – 4:00PM Pacific Time; Hilton Anaheim; Room TBA
A3E Workshop: Expanding the Creative Toolkit: Unlocking New Dimensions of Musical Expression Through Sonification & Spatial Sound
Sonification transforms data into audio for discovery, communication, and accessibility of scientific information. Audification, a subset of sonification, translates data values directly into sound amplitudes and plays them back at various speeds to detect hidden features. Spatial sound adds literal dimension to these processes, leveraging psychoacoustics to help researchers catch patterns that might otherwise go unnoticed.
As AI, Artificial Creativity (AC), and neurodata-driven systems evolve, sonification is emerging as a powerful bridge between scientific exploration and artistic innovation. Platforms like Ableton, Max, Supercollider, Processing, Pure Data, and other multimedia production tools—core to today’s music technology ecosystem—can become instruments of scientific inquiry, while the sounds of science inspire new forms of data-driven music. Sonification researchers, technologists, and musicians will share real-world examples and explore how these methods are unlocking new dimensions of musical expression and expanding the creative toolkit for artists and innovators.


Presenter(s)/Speaker(s) TBA
Saturday, January 24th, 2026; 4:00PM – 5:00PM Pacific Time; Hilton Anaheim; Room TBA
A3E Case Study: A Holistic Approach to AI for Music Creation – Why We Can’t Innovate in a Vacuum: Year-Over-Year Evolution
Some companies have developed solutions and trained on music without regard for the human creators. Join this A3E discussion to learn why and how the AI For Music initiative (aiformusic.info) was introduced, and why the need to guide AI innovation with policy and governance protecting human creative expression is essential. In this discussion we will hear directly from co-authors of The Principles for Music Creation and supporting brands that understand the importance of aligned innovation.


Paul McCabe | Senior Vice President of Research and Innovation, Roland Future Design Lab | Roland Corporation
Paul McCabe is the senior vice president of research and innovation at Roland Corporation with 32 years of dedicated service. McCabe has excelled in various leadership roles, including VP global marketing and multiple positions at Roland Canada, such as president & CEO, COO, product manager, and marketing communications manager. He co-authored “Principles for Music Creation with AI”, a collaboration between Roland and Universal Music Group that underscores the responsible use of AI in the music creative ecosystem. His influence extends beyond this, as he plays a pivotal role in identifying, researching, and
developing concepts around emerging trends in culture, society technology, and creativity for Roland. A dedicated composer and IT enthusiast, McCabe is renowned for his expertise in AI for music and music creation technologies.
For more than 50 years, Roland’s innovative electronic musical instruments and multimedia products have fueled inspiration in artists and creators around the world. Embraced by hobbyists and professionals alike, the company’s trendsetting gear spans multiple categories, from pianos, synthesizers, guitar, drum and percussion, DJ controllers, audio/video solutions, gaming mixers, livestreaming products, and more. As technology evolves, Roland and its expanding family of brands, including BOSS, V-MODA, Drum Workshop (DW), PDP, Latin Percussion (LP), and Slingerland, continue to lead the way for music makers and creators, providing modern solutions and seamless creative workflows between hardware products, computers, and mobile devices.
Saturday, January 24th, 2026; 4:00PM – 5:00PM Pacific Time; Hilton Anaheim; Room TBA
A3E Workshop 15: TBA
A3E Workshops will complement its educational programming by offering forward-looking sessions where artists, technologists, and executives explore the practical applications of emerging tools shaping the future of music and entertainment. Building on A3E’s mission to unite R&D innovation with creative practice, these workshops provide tactical insights, real-world use cases, and collaborative learning opportunities that empower participants to navigate—and shape—the evolving landscape of Artificial Intelligence and Artificial Creativity (AC).


Presenter(s)/Speaker(s) TBA
A3E, A3E Research and A3E Summits + Events operate and conduct their practices as an independent, unbiased, objective and agnostic industry resource, with the primary goal of providing realistic, actionable, practicable business insights, information, as well as educational programming and content.